NGemity Projects
NGemity maintains public Rappelz tools and a growing set of private, actively developed projects on a custom Forgejo.
Current and Archived Work
RZEmulator
ArchivedArchived C++17 MMORPG framework for Rappelz, originally based on SkyFire/TrinityCore patterns for networking and database services.
stipant
StableTauri desktop unpacker for ROSE/Rappelz resource archives, including fast multi-file dump workflows and configurable decode keys.
ngemity-gm
ActiveDesktop Game Master helper for Rappelz administration, with searchable resource workspaces, profiles, database imports, and command clipboard generation.
ngemity-rdb
ActiveTauri workbench for inspecting and editing Rappelz RDB/RDU data with Lua schemas, row views, SQL workflows, and offset inspection.
ngemity-rose
ActiveRust workspace for the modern Rappelz server stack: Styx login/auth, Expel world runtime, typed packets, content loaders, metrics, and test tooling.
ngemity-ui
ActiveShared Svelte interface library for NGemity apps, bundling theme tokens, application chrome, panels, tables, forms, modals, and status primitives.
ngemity-web
ActivePublic NGemity landing page built with Svelte/Vite, prerendered for static hosting and wired to the shared NGemity UI package.
Project Shape
Public reference work outside, active development inside Forgejo.
Active private Forgejo
The newer NGemity work lives on a custom Forgejo at code.ngemity.dev until it is ready for a wider release.
Developer-facing tools
The current workspace spans desktop GM utilities, RDB/RDU data editing, shared UI, the website, and the new Rust server stack.
Public when ready
RZEmulator and stipant remain public today; the active projects stay private while they are still taking shape.
Status
What is public today, and what is still private.
Current work is active, just not all public yet.
Browse the public repositories, study the archived emulator, unpack client files, or check the Forgejo home while the current NGemity tools continue to evolve.